check if we have message existing before sending to debug
This commit is contained in:
parent
1f8688d8a6
commit
2204b088bd
1 changed files with 13 additions and 9 deletions
18
main.py
18
main.py
|
@ -105,10 +105,8 @@ async def on_voice_state_update(member, before, after):
|
||||||
prev_chan = "not_found"
|
prev_chan = "not_found"
|
||||||
else:
|
else:
|
||||||
prev_chan = str(before.channel.id)
|
prev_chan = str(before.channel.id)
|
||||||
if prev_chan == str(voice_channel_id):
|
#if prev_chan == str(voice_channel_id):
|
||||||
member_msg = str(member.nick) + ' is back in the void :cyclone:'
|
# member_msg = str(member.nick) + ' is back in the void :cyclone:'
|
||||||
print('[INFO] ' + member_msg)
|
|
||||||
await debug_channel.send('] ' + member_msg)
|
|
||||||
|
|
||||||
if after.channel is None:
|
if after.channel is None:
|
||||||
next_chan = "not_found"
|
next_chan = "not_found"
|
||||||
|
@ -116,19 +114,25 @@ async def on_voice_state_update(member, before, after):
|
||||||
next_chan = str(after.channel.id)
|
next_chan = str(after.channel.id)
|
||||||
if next_chan == str(voice_channel_id):
|
if next_chan == str(voice_channel_id):
|
||||||
member_msg = str(member.nick) + ' enjoys! :satellite:'
|
member_msg = str(member.nick) + ' enjoys! :satellite:'
|
||||||
|
|
||||||
|
if prev_chan == next_chan:
|
||||||
|
print('[INFO] ' + str(member.nick) + ' activity')
|
||||||
|
else:
|
||||||
|
if member_msg:
|
||||||
print('[INFO] ' + member_msg)
|
print('[INFO] ' + member_msg)
|
||||||
await debug_channel.send('] ' + member_msg)
|
await debug_channel.send('] ' + member_msg)
|
||||||
|
|
||||||
if member_ids > 0 and isConnected == False:
|
if member_ids > 0 and isConnected == False:
|
||||||
isConnected = True
|
isConnected = True
|
||||||
#await debug_channel.send('] connecting to #' + voice_channel_id + ' :satellite_orbital:')
|
|
||||||
voice_client = await voice_channel.connect()
|
voice_client = await voice_channel.connect()
|
||||||
player = voice_client.play(discord.FFmpegPCMAudio(source, **FFMPEG_OPTS))
|
voice_source = discord.PCMVolumeTransformer(discord.FFmpegPCMAudio(source, **FFMPEG_OPTS))
|
||||||
|
voice_source.volume = 50
|
||||||
|
player = voice_client.play(voice_source)
|
||||||
return
|
return
|
||||||
|
|
||||||
if member_ids == 1 and isConnected == True:
|
if member_ids == 1 and isConnected == True:
|
||||||
isConnected = False
|
isConnected = False
|
||||||
#await debug_channel.send('] disconnecting from #' + voice_channel_id + ' :satellite_orbital:')
|
await debug_channel.send('] sleeping. :satellite_orbital:')
|
||||||
for voice_client in bot.voice_clients:
|
for voice_client in bot.voice_clients:
|
||||||
await voice_client.disconnect()
|
await voice_client.disconnect()
|
||||||
return
|
return
|
||||||
|
|
Loading…
Reference in a new issue