attempts to make this voice shit works however...
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parent
31a72b727e
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1 changed files with 34 additions and 20 deletions
50
main.py
50
main.py
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@ -26,19 +26,15 @@ isPlaying = False
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@bot.event
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@bot.event
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async def on_ready():
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async def on_ready():
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print('Logged in as')
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print('Logged in as ' + bot.user.name + ' #' + str(bot.user.id))
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print(bot.user.name)
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print(bot.user.id)
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print('------')
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# get channels
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# get channels
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voice_channel = bot.get_channel(voice_channel_id)
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#voice_channel = bot.get_channel(voice_channel_id)
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text_channel = bot.get_channel(text_channel_id)
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#text_channel = bot.get_channel(text_channel_id)
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if not voice_channel:
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#if not voice_channel:
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print("No voice channel " + voice_channel_id + " found!")
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# print("No voice channel " + voice_channel_id + " found!")
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if not text_channel:
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#if not text_channel:
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print("No text channel " + text_channel_id + " found!")
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# print("No text channel " + text_channel_id + " found!")
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#voice_client = await bot.join_voice_channel(v_channel)
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@bot.event
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@bot.event
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async def on_message(message):
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async def on_message(message):
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@ -56,20 +52,38 @@ async def on_message(message):
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@bot.event
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@bot.event
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async def on_voice_state_update(member, before, after):
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async def on_voice_state_update(member, before, after):
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print("User noticed on " + str(after.channel.id))
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"""
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if str(after.channel.id) == voice_channel_id:
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Starts events when a user changes their voice state.
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clients_before = len(before.channel.members)
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Such as connecting, disconnecting and moving between channels.
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:type member: discord.Member
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:type before: discord.VoiceState
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:type after: discord.VoiceState
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:param member: The member that changed their voice state.
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:param before: The member as they were before the change.
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:param after: The member as they are after the change.
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:return:
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"""
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if member.bot:
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print("self event detection")
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return
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# If nobody in the channel based on before, invoke join the channel
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if str(before.voice_channel) == "None":
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if clients_before == 0:
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print(after.name + " joined " + str(after.voice_channel))
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if str(after.channel.id) == voice_channel_id:
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print("Connecting to voice channel " + voice_channel_id)
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print("Connecting to voice channel " + voice_channel_id)
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voiceChannel = await after.channel.connect()
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voiceChannel = await after.channel.connect()
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# if channel members > 0, leave the channel
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if clients_before == 1:
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elif str(after.voice_channel) == "None":
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print(after.name + " left " + str(before.voice_channel))
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print("Disconnecting from voice channel " + voice_channel_id)
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print("Disconnecting from voice channel " + voice_channel_id)
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voiceChannel = await after.channel.connect()
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await voiceChannel.disconnect()
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await voiceChannel.disconnect()
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else:
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return
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# Start the bot with multiprocess compatiblity
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# Start the bot with multiprocess compatiblity
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if __name__ == "__main__":
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if __name__ == "__main__":
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try:
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try:
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