bring back the debug msgs
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90341f7fa7
commit
c3f9705f7b
4 changed files with 6 additions and 12 deletions
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@ -8,10 +8,9 @@
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lon: 24.747571
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lon: 24.747571
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zoom: 15
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zoom: 15
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snap_to_zoom: False
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snap_to_zoom: False
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#on_zoom:
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on_zoom:
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# self.zoom = self.zoom
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self.zoom = 10 if self.zoom < 10 else self.zoom
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# #self.zoom = 7 if self.zoom < 7 else self.zoom
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self.print_current_zoom(self.zoom)
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# self.print_current_zoom(self.zoom)
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on_lat:
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on_lat:
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self.start_get_fov_trees()
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self.start_get_fov_trees()
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on_lon:
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on_lon:
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@ -31,7 +31,7 @@ class ForestMapView(MapView):
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trees = app.cursor.fetchall()
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trees = app.cursor.fetchall()
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for tree in trees:
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for tree in trees:
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name = tree[0]
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name = tree[0]
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#print("] Fountain detected: " + str(tree))
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print("] Fountain detected: " + str(tree))
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if name in self.tree_names:
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if name in self.tree_names:
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continue
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continue
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else:
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else:
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7
main.py
7
main.py
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@ -52,11 +52,6 @@ class ScreenOne(Screen):
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class ScreenTwo(Screen):
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class ScreenTwo(Screen):
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pass
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pass
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class GlobalForest(MDApp):
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def build(self):
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#return Label(text='Hello world')
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return GameWidget()
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class MainApp(MDApp):
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class MainApp(MDApp):
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connection = None
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connection = None
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cursor = None
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cursor = None
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@ -87,6 +82,6 @@ if __name__ == '__main__':
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#screen_manager = ScreenManager()
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#screen_manager = ScreenManager()
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#screen_manager.add_widget(ScreenOne(name="screen_one"))
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#screen_manager.add_widget(ScreenOne(name="screen_one"))
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#screen_manager.add_widget(ScreenTwo(name="screen_two"))
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#screen_manager.add_widget(ScreenTwo(name="screen_two"))
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#app = GlobalForest()
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app = MainApp()
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app = MainApp()
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app.run()
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app.run()
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@ -1,2 +1,2 @@
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<TreeMarker>:
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<TreeMarker>:
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source: 'assets/images/markers/fountain.png'
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source: 'assets/images/markers/fountain.png'
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