# Import system modules from random import randrange import sqlite3 # Import Kivy modules #from kivy.app import App from kivy.app import App from kivy.lang import Builder from kivy.uix.screenmanager import Screen, ScreenManager from kivy.uix.boxlayout import BoxLayout from kivy.uix.label import Label from kivy.core.window import Window from kivy.graphics import Rectangle # Import local modules from forestmapview import ForestMapView from gpshelper import GpsHelper from settings import SampleBoxLayout from game import GameWidget Builder.load_string(""" : BoxLayout: Button: text: "Go to Screen 2" on_press: root.manager.transition.direction = "left" root.manager.transition.duration = 1 root.manager.current = "screen_two" : BoxLayout: Button: text: "Go to Screen 1" on_press: root.manager.transition.direction = "right" root.manager.transition.duration = 1 root.manager.current = "screen_one" """) class ScreenOne(Screen): pass class ScreenTwo(Screen): pass class GlobalForest(App): def build(self): #return Label(text='Hello world') return GameWidget() class MainApp(App): def build(self): pass #Window.clearcolor = (0, 0, 0, 0) #return SampleBoxLayout() def on_start(self): connection = None cursor = None # Initialize GPS GpsHelper().run() # Connect to database self.connection = sqlite3.connect("databases/fountains.db") self.cursor = self.connection.cursor() # Instantiate SearchPopupMenu if __name__ == '__main__': #screen_manager = ScreenManager() #screen_manager.add_widget(ScreenOne(name="screen_one")) #screen_manager.add_widget(ScreenTwo(name="screen_two")) #app = GlobalForest() app = MainApp() app.run()