329 lines
10 KiB
INI
329 lines
10 KiB
INI
[app]
|
|
|
|
# (str) Title of your application
|
|
title = Global Forest
|
|
|
|
# (str) Package name
|
|
package.name = globalforest
|
|
|
|
# (str) Package domain (needed for android/ios packaging)
|
|
package.domain = net.deflax.globalforest
|
|
|
|
# (str) Source code where the main.py live
|
|
source.dir = .
|
|
|
|
# (list) Source files to include (let empty to include all the files)
|
|
source.include_exts = py,png,jpg,kv,atlas,ttf,db,txt
|
|
|
|
# (list) List of inclusions using pattern matching
|
|
source.include_patterns = assets/*,images/*.png,databases/*.db
|
|
|
|
# (list) Source files to exclude (let empty to not exclude anything)
|
|
#source.exclude_exts = spec
|
|
|
|
# (list) List of directory to exclude (let empty to not exclude anything)
|
|
source.exclude_dirs = cache
|
|
|
|
# (list) List of exclusions using pattern matching
|
|
#source.exclude_patterns = license,images/*/*.jpg
|
|
|
|
# (str) Application versioning (method 1)
|
|
version = 0.1
|
|
|
|
# (str) Application versioning (method 2)
|
|
# version.regex = __version__ = ['"](.*)['"]
|
|
# version.filename = %(source.dir)s/main.py
|
|
|
|
# (list) Application requirements
|
|
# comma separated e.g. requirements = sqlite3,kivy
|
|
requirements = python3,requests,certifi,urllib3,chardet,idna,sqlite3,kivy,mapview
|
|
|
|
# (str) Custom source folders for requirements
|
|
# Sets custom source for any requirements with recipes
|
|
# requirements.source.kivy = ../../kivy
|
|
|
|
# (list) Garden requirements
|
|
#garden_requirements =
|
|
|
|
# (str) Presplash of the application
|
|
presplash.filename = %(source.dir)s/assets/images/splash.png
|
|
|
|
# (str) Icon of the application
|
|
icon.filename = %(source.dir)s/assets/images/icon.png
|
|
|
|
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
|
|
orientation = portrait
|
|
|
|
# (list) List of service to declare
|
|
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
|
|
|
|
#
|
|
# OSX Specific
|
|
#
|
|
|
|
#
|
|
# author = © Copyright Info
|
|
|
|
# change the major version of python used by the app
|
|
osx.python_version = 3
|
|
|
|
# Kivy version to use
|
|
osx.kivy_version = 1.9.1
|
|
|
|
#
|
|
# Android specific
|
|
#
|
|
|
|
# (bool) Indicate if the application should be fullscreen or not
|
|
fullscreen = 0
|
|
|
|
# (string) Presplash background color (for new android toolchain)
|
|
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
|
|
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
|
|
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
|
|
# olive, purple, silver, teal.
|
|
android.presplash_color = purple
|
|
|
|
# (list) Permissions
|
|
android.permissions = INTERNET,ACCESS_NETWORK_STATE
|
|
|
|
# (int) Target Android API, should be as high as possible.
|
|
#android.api = 27
|
|
|
|
# (int) Minimum API your APK will support.
|
|
#android.minapi = 21
|
|
|
|
# (int) Android SDK version to use
|
|
#android.sdk = 20
|
|
|
|
# (str) Android NDK version to use
|
|
#android.ndk = 19b
|
|
|
|
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
|
|
#android.ndk_api = 21
|
|
|
|
# (bool) Use --private data storage (True) or --dir public storage (False)
|
|
#android.private_storage = True
|
|
|
|
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
|
|
#android.ndk_path =
|
|
|
|
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
|
|
#android.sdk_path =
|
|
|
|
# (str) ANT directory (if empty, it will be automatically downloaded.)
|
|
#android.ant_path =
|
|
|
|
# (bool) If True, then skip trying to update the Android sdk
|
|
# This can be useful to avoid excess Internet downloads or save time
|
|
# when an update is due and you just want to test/build your package
|
|
# android.skip_update = False
|
|
|
|
# (bool) If True, then automatically accept SDK license
|
|
# agreements. This is intended for automation only. If set to False,
|
|
# the default, you will be shown the license when first running
|
|
# buildozer.
|
|
# android.accept_sdk_license = False
|
|
|
|
# (str) Android entry point, default is ok for Kivy-based app
|
|
#android.entrypoint = org.renpy.android.PythonActivity
|
|
|
|
# (str) Android app theme, default is ok for Kivy-based app
|
|
# android.apptheme = "@android:style/Theme.NoTitleBar"
|
|
|
|
# (list) Pattern to whitelist for the whole project
|
|
#android.whitelist =
|
|
|
|
# (str) Path to a custom whitelist file
|
|
#android.whitelist_src =
|
|
|
|
# (str) Path to a custom blacklist file
|
|
#android.blacklist_src =
|
|
|
|
# (list) List of Java .jar files to add to the libs so that pyjnius can access
|
|
# their classes. Don't add jars that you do not need, since extra jars can slow
|
|
# down the build process. Allows wildcards matching, for example:
|
|
# OUYA-ODK/libs/*.jar
|
|
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
|
|
|
|
# (list) List of Java files to add to the android project (can be java or a
|
|
# directory containing the files)
|
|
#android.add_src =
|
|
|
|
# (list) Android AAR archives to add (currently works only with sdl2_gradle
|
|
# bootstrap)
|
|
#android.add_aars =
|
|
|
|
# (list) Gradle dependencies to add (currently works only with sdl2_gradle
|
|
# bootstrap)
|
|
#android.gradle_dependencies =
|
|
|
|
# (list) add java compile options
|
|
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
|
|
# see https://developer.android.com/studio/write/java8-support for further information
|
|
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
|
|
|
|
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
|
|
# please enclose in double quotes
|
|
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
|
|
#android.add_gradle_repositories =
|
|
|
|
# (list) packaging options to add
|
|
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
|
|
# can be necessary to solve conflicts in gradle_dependencies
|
|
# please enclose in double quotes
|
|
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
|
|
#android.add_gradle_repositories =
|
|
|
|
# (list) Java classes to add as activities to the manifest.
|
|
#android.add_activities = com.example.ExampleActivity
|
|
|
|
# (str) OUYA Console category. Should be one of GAME or APP
|
|
# If you leave this blank, OUYA support will not be enabled
|
|
#android.ouya.category = GAME
|
|
|
|
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
|
|
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
|
|
|
|
# (str) XML file to include as an intent filters in <activity> tag
|
|
#android.manifest.intent_filters =
|
|
|
|
# (str) launchMode to set for the main activity
|
|
#android.manifest.launch_mode = standard
|
|
|
|
# (list) Android additional libraries to copy into libs/armeabi
|
|
#android.add_libs_armeabi = libs/android/*.so
|
|
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
|
|
#android.add_libs_arm64_v8a = libs/android-v8/*.so
|
|
#android.add_libs_x86 = libs/android-x86/*.so
|
|
#android.add_libs_mips = libs/android-mips/*.so
|
|
|
|
# (bool) Indicate whether the screen should stay on
|
|
# Don't forget to add the WAKE_LOCK permission if you set this to True
|
|
#android.wakelock = False
|
|
|
|
# (list) Android application meta-data to set (key=value format)
|
|
#android.meta_data =
|
|
|
|
# (list) Android library project to add (will be added in the
|
|
# project.properties automatically.)
|
|
#android.library_references =
|
|
|
|
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
|
|
#android.uses_library =
|
|
|
|
# (str) Android logcat filters to use
|
|
android.logcat_filters = *:S python:D
|
|
|
|
# (bool) Copy library instead of making a libpymodules.so
|
|
#android.copy_libs = 1
|
|
|
|
# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
|
|
android.arch = armeabi-v7a
|
|
|
|
# (int) overrides automatic versionCode computation (used in build.gradle)
|
|
# this is not the same as app version and should only be edited if you know what you're doing
|
|
# android.numeric_version = 1
|
|
|
|
#
|
|
# Python for android (p4a) specific
|
|
#
|
|
|
|
# (str) python-for-android fork to use, defaults to upstream (kivy)
|
|
#p4a.fork = kivy
|
|
|
|
# (str) python-for-android branch to use, defaults to master
|
|
#p4a.branch = master
|
|
|
|
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
|
|
#p4a.source_dir =
|
|
|
|
# (str) The directory in which python-for-android should look for your own build recipes (if any)
|
|
#p4a.local_recipes =
|
|
|
|
# (str) Filename to the hook for p4a
|
|
#p4a.hook =
|
|
|
|
# (str) Bootstrap to use for android builds
|
|
# p4a.bootstrap = sdl2
|
|
|
|
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
|
|
#p4a.port =
|
|
|
|
|
|
#
|
|
# iOS specific
|
|
#
|
|
|
|
# (str) Path to a custom kivy-ios folder
|
|
#ios.kivy_ios_dir = ../kivy-ios
|
|
# Alternately, specify the URL and branch of a git checkout:
|
|
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
|
|
ios.kivy_ios_branch = master
|
|
|
|
# Another platform dependency: ios-deploy
|
|
# Uncomment to use a custom checkout
|
|
#ios.ios_deploy_dir = ../ios_deploy
|
|
# Or specify URL and branch
|
|
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
|
|
ios.ios_deploy_branch = 1.7.0
|
|
|
|
# (str) Name of the certificate to use for signing the debug version
|
|
# Get a list of available identities: buildozer ios list_identities
|
|
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
|
|
|
|
# (str) Name of the certificate to use for signing the release version
|
|
#ios.codesign.release = %(ios.codesign.debug)s
|
|
|
|
|
|
[buildozer]
|
|
|
|
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
|
|
log_level = 2
|
|
|
|
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
|
|
warn_on_root = 1
|
|
|
|
# (str) Path to build artifact storage, absolute or relative to spec file
|
|
# build_dir = ./.buildozer
|
|
|
|
# (str) Path to build output (i.e. .apk, .ipa) storage
|
|
# bin_dir = ./bin
|
|
|
|
# -----------------------------------------------------------------------------
|
|
# List as sections
|
|
#
|
|
# You can define all the "list" as [section:key].
|
|
# Each line will be considered as a option to the list.
|
|
# Let's take [app] / source.exclude_patterns.
|
|
# Instead of doing:
|
|
#
|
|
#[app]
|
|
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
|
|
#
|
|
# This can be translated into:
|
|
#
|
|
#[app:source.exclude_patterns]
|
|
#license
|
|
#data/audio/*.wav
|
|
#data/images/original/*
|
|
#
|
|
|
|
|
|
# -----------------------------------------------------------------------------
|
|
# Profiles
|
|
#
|
|
# You can extend section / key with a profile
|
|
# For example, you want to deploy a demo version of your application without
|
|
# HD content. You could first change the title to add "(demo)" in the name
|
|
# and extend the excluded directories to remove the HD content.
|
|
#
|
|
#[app@demo]
|
|
#title = My Application (demo)
|
|
#
|
|
#[app:source.exclude_patterns@demo]
|
|
#images/hd/*
|
|
#
|
|
# Then, invoke the command line with the "demo" profile:
|
|
#
|
|
#buildozer --profile demo android debug
|